{
  "$schema": "http://json-schema.org/draft-07/schema#",
  "additionalProperties": false,
  "$id": "https://github.com/Bobikobi/GAME/schema/json/resource.schema.json",
  "type": "object",
  "required": [
    "format",
    "id",
    "title",
    "creator",
    "type",
    "node"
  ],
  "properties": {
    "$schema": {
      "type": "string"
    },
    "format": {
      "description": "Format version of this file.",
      "const": 1,
      "type": "number"
    },
    "id": {
      "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
      "maxLength": 80,
      "description": "Stable id \"creator/name\": lowercase letters, digits, \"_\" and \"-\". Never reused once merged.",
      "type": "string"
    },
    "title": {
      "minLength": 1,
      "maxLength": 40,
      "type": "string"
    },
    "creator": {
      "pattern": "^[a-z0-9_-]+$",
      "maxLength": 39,
      "description": "GitHub handle, lowercase.",
      "type": "string"
    },
    "description": {
      "minLength": 1,
      "maxLength": 240,
      "type": "string"
    },
    "ai_tools": {
      "maxItems": 8,
      "description": "AI tools used to make this file or its art. Required when any were used.",
      "type": "array",
      "items": {
        "minLength": 1,
        "maxLength": 60,
        "type": "string"
      }
    },
    "items": {
      "maxItems": 40,
      "type": "array",
      "items": {
        "additionalProperties": false,
        "type": "object",
        "required": [
          "id",
          "name",
          "kind",
          "rarity",
          "sprite"
        ],
        "properties": {
          "id": {
            "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
            "maxLength": 80,
            "description": "Stable id \"creator/name\": lowercase letters, digits, \"_\" and \"-\". Never reused once merged.",
            "type": "string"
          },
          "name": {
            "minLength": 1,
            "maxLength": 40,
            "type": "string"
          },
          "description": {
            "minLength": 1,
            "maxLength": 240,
            "type": "string"
          },
          "kind": {
            "anyOf": [
              {
                "const": "material",
                "type": "string"
              },
              {
                "const": "food",
                "type": "string"
              },
              {
                "const": "tool",
                "type": "string"
              },
              {
                "const": "fragment",
                "type": "string"
              },
              {
                "const": "treasure",
                "type": "string"
              }
            ]
          },
          "rarity": {
            "description": "Declared rarity. The check compares it with the rarity computed from the data.",
            "anyOf": [
              {
                "const": "common",
                "type": "string"
              },
              {
                "const": "uncommon",
                "type": "string"
              },
              {
                "const": "rare",
                "type": "string"
              },
              {
                "const": "legendary",
                "type": "string"
              }
            ]
          },
          "class": {
            "description": "A base class (plant, wood, fibre, ...) or the id of a class an extension declares under one of them.",
            "anyOf": [
              {
                "const": "plant",
                "type": "string"
              },
              {
                "const": "wood",
                "type": "string"
              },
              {
                "const": "fibre",
                "type": "string"
              },
              {
                "const": "stone",
                "type": "string"
              },
              {
                "const": "clay",
                "type": "string"
              },
              {
                "const": "mineral",
                "type": "string"
              },
              {
                "const": "metal",
                "type": "string"
              },
              {
                "const": "animal",
                "type": "string"
              },
              {
                "const": "meal",
                "type": "string"
              },
              {
                "const": "tool",
                "type": "string"
              },
              {
                "const": "garment",
                "type": "string"
              },
              {
                "const": "jewelry",
                "type": "string"
              },
              {
                "const": "relic",
                "type": "string"
              },
              {
                "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
                "maxLength": 80,
                "description": "Stable id \"creator/name\": lowercase letters, digits, \"_\" and \"-\". Never reused once merged.",
                "type": "string"
              }
            ]
          },
          "family": {
            "pattern": "^[a-z0-9_-]+$",
            "maxLength": 24,
            "description": "A group inside the class, for example \"berry\" for every berry. Open: any lowercase word.",
            "type": "string"
          },
          "tags": {
            "maxItems": 8,
            "uniqueItems": true,
            "description": "Open words that describe it, for example \"sweet\" or \"night\".",
            "type": "array",
            "items": {
              "pattern": "^[a-z0-9_-]+$",
              "maxLength": 24,
              "description": "A lowercase word.",
              "type": "string"
            }
          },
          "tier": {
            "minimum": 1,
            "maximum": 20,
            "description": "How advanced it is, from 1. The rarity says how often it appears; the tier says how far up the ladder it is. A tool has the tier of its \"tool\".",
            "type": "integer"
          },
          "sprite": {
            "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+:[a-z0-9_/-]+$",
            "maxLength": 120,
            "description": "A frame of an art kit: \"<kit id>:<frame name>\", for example \"core/base-kit:items/berry\".",
            "type": "string"
          },
          "food": {
            "additionalProperties": false,
            "type": "object",
            "required": [
              "satiety"
            ],
            "properties": {
              "satiety": {
                "minimum": 0,
                "maximum": 100,
                "description": "Health points restored when eaten (the meter holds 100 at the start). 0 for a food that only hurts.",
                "type": "integer"
              },
              "hurt": {
                "minimum": 1,
                "maximum": 100,
                "description": "Health points it takes when eaten, at any hour: a bad fruit or a raw herb (G30).",
                "type": "integer"
              }
            }
          },
          "tool": {
            "additionalProperties": false,
            "type": "object",
            "required": [
              "kind",
              "tier"
            ],
            "properties": {
              "kind": {
                "anyOf": [
                  {
                    "const": "basket",
                    "type": "string"
                  },
                  {
                    "const": "trowel",
                    "type": "string"
                  },
                  {
                    "const": "axe",
                    "type": "string"
                  },
                  {
                    "const": "staff",
                    "type": "string"
                  }
                ]
              },
              "tier": {
                "minimum": 1,
                "maximum": 5,
                "description": "Better tools work faster. The calculator clamps the total.",
                "type": "integer"
              },
              "uses": {
                "minimum": 1,
                "maximum": 1000,
                "description": "The tool wears out after this many uses. Left out, the tool lasts (DECISIONS.md, 2026-10-09: the crafting economy).",
                "type": "integer"
              }
            }
          },
          "fragment": {
            "additionalProperties": false,
            "description": "A found scrap that teaches a recipe.",
            "type": "object",
            "required": [
              "unlocks"
            ],
            "properties": {
              "unlocks": {
                "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
                "maxLength": 80,
                "description": "Stable id \"creator/name\": lowercase letters, digits, \"_\" and \"-\". Never reused once merged.",
                "type": "string"
              }
            }
          },
          "wear": {
            "additionalProperties": false,
            "description": "Something the character wears (DECISIONS.md, 2026-10-09: the upgrade). A worn item stays in the bag.",
            "type": "object",
            "required": [
              "slot"
            ],
            "properties": {
              "slot": {
                "description": "Where it is worn: head, top, legs (trousers), outfit (takes the top and the legs), feet, jewelry (two places) or hand (a tool).",
                "anyOf": [
                  {
                    "const": "head",
                    "type": "string"
                  },
                  {
                    "const": "top",
                    "type": "string"
                  },
                  {
                    "const": "legs",
                    "type": "string"
                  },
                  {
                    "const": "outfit",
                    "type": "string"
                  },
                  {
                    "const": "feet",
                    "type": "string"
                  },
                  {
                    "const": "jewelry",
                    "type": "string"
                  },
                  {
                    "const": "hand",
                    "type": "string"
                  }
                ]
              },
              "look": {
                "description": "A look: worn on the look layer over the work clothes. It shows and counts for nothing, so it has no effects and no set.",
                "type": "boolean"
              },
              "effects": {
                "minItems": 1,
                "maxItems": 2,
                "description": "Small bonuses while it is worn on the work layer. Two at most, each effect once.",
                "type": "array",
                "items": {
                  "additionalProperties": false,
                  "type": "object",
                  "required": [
                    "effect",
                    "value"
                  ],
                  "properties": {
                    "effect": {
                      "description": "What a worn item helps: gathering, digging or crafting speed, the craft chance, or rare finds.",
                      "anyOf": [
                        {
                          "const": "gather_speed_pct",
                          "type": "string"
                        },
                        {
                          "const": "dig_speed_pct",
                          "type": "string"
                        },
                        {
                          "const": "craft_speed_pct",
                          "type": "string"
                        },
                        {
                          "const": "craft_chance_pct",
                          "type": "string"
                        },
                        {
                          "const": "rare_find_pct",
                          "type": "string"
                        }
                      ]
                    },
                    "value": {
                      "minimum": 1,
                      "maximum": 100,
                      "description": "Percent, at most the cap of the item's tier (params.wear_effect_max_pct).",
                      "type": "integer"
                    }
                  }
                }
              },
              "set": {
                "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
                "maxLength": 80,
                "description": "A set of one creator: when every piece of it is worn, their effects grow by params.wear_set_bonus_pct.",
                "type": "string"
              }
            }
          },
          "premium_later": {
            "description": "Marks a look that may also be sold for premium currency once stage 6 brings it. Only a look item with no effect may carry it, and it stays obtainable in the game (DECISIONS.md, 2026-10-09).",
            "type": "boolean"
          }
        }
      }
    },
    "classes": {
      "maxItems": 10,
      "description": "Classes of your own, each under one base class.",
      "type": "array",
      "items": {
        "additionalProperties": false,
        "description": "A class of your own, declared under one base class. Every rule written for the base class holds for it.",
        "type": "object",
        "required": [
          "id",
          "name",
          "base"
        ],
        "properties": {
          "id": {
            "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
            "maxLength": 80,
            "description": "Stable id \"creator/name\": lowercase letters, digits, \"_\" and \"-\". Never reused once merged.",
            "type": "string"
          },
          "name": {
            "minLength": 1,
            "maxLength": 40,
            "type": "string"
          },
          "base": {
            "description": "plant (leaves, herbs, berries, fruit, roots, mushrooms), wood, fibre (reeds, grass, thread, cloth), stone, clay (clay, sand, pottery, brick), mineral (crystals, gems, salt, ore), metal (waits for its discovery), animal (feathers, wool, hide, bone), meal (cooked food), tool, garment (worn clothes), jewelry, relic (old things from the ruins).",
            "anyOf": [
              {
                "const": "plant",
                "type": "string"
              },
              {
                "const": "wood",
                "type": "string"
              },
              {
                "const": "fibre",
                "type": "string"
              },
              {
                "const": "stone",
                "type": "string"
              },
              {
                "const": "clay",
                "type": "string"
              },
              {
                "const": "mineral",
                "type": "string"
              },
              {
                "const": "metal",
                "type": "string"
              },
              {
                "const": "animal",
                "type": "string"
              },
              {
                "const": "meal",
                "type": "string"
              },
              {
                "const": "tool",
                "type": "string"
              },
              {
                "const": "garment",
                "type": "string"
              },
              {
                "const": "jewelry",
                "type": "string"
              },
              {
                "const": "relic",
                "type": "string"
              }
            ]
          },
          "description": {
            "minLength": 1,
            "maxLength": 240,
            "type": "string"
          }
        }
      }
    },
    "type": {
      "const": "resource",
      "type": "string"
    },
    "node": {
      "additionalProperties": false,
      "type": "object",
      "required": [
        "output",
        "yield",
        "active_ms",
        "respawn_ms",
        "count",
        "sprite",
        "level",
        "place"
      ],
      "properties": {
        "output": {
          "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
          "maxLength": 80,
          "description": "Stable id \"creator/name\": lowercase letters, digits, \"_\" and \"-\". Never reused once merged.",
          "type": "string"
        },
        "yield": {
          "minimum": 1,
          "maximum": 20,
          "description": "Units gathered per execution at perfect timing.",
          "type": "integer"
        },
        "active_ms": {
          "minimum": 0,
          "maximum": 3600000,
          "description": "Time the player is busy gathering once.",
          "type": "integer"
        },
        "respawn_ms": {
          "minimum": 0,
          "maximum": 3600000,
          "description": "Time before the same plant gives again. Waiting is never paid.",
          "type": "integer"
        },
        "count": {
          "minimum": 1,
          "maximum": 12,
          "description": "How many of these nodes the slot holds.",
          "type": "integer"
        },
        "sprite": {
          "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+:[a-z0-9_/-]+$",
          "maxLength": 120,
          "description": "A frame of an art kit: \"<kit id>:<frame name>\", for example \"core/base-kit:items/berry\".",
          "type": "string"
        },
        "sprite_empty": {
          "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+:[a-z0-9_/-]+$",
          "maxLength": 120,
          "description": "A frame of an art kit: \"<kit id>:<frame name>\", for example \"core/base-kit:items/berry\".",
          "type": "string"
        },
        "growth": {
          "minItems": 1,
          "maxItems": 3,
          "description": "Young stages of a node that grows back, from the youngest up (after `sprite_empty`, before `sprite`). The client shows the stage by how much of the respawn time has passed. Needs `sprite_empty`.",
          "type": "array",
          "items": {
            "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+:[a-z0-9_/-]+$",
            "maxLength": 120,
            "description": "A frame of an art kit: \"<kit id>:<frame name>\", for example \"core/base-kit:items/berry\".",
            "type": "string"
          }
        },
        "solid": {
          "description": "The node blocks the way, ready or not, as a tree does: a stump stays in the way until the tree is grown again. Left out: the player walks through it.",
          "type": "boolean"
        },
        "tool": {
          "anyOf": [
            {
              "const": "basket",
              "type": "string"
            },
            {
              "const": "trowel",
              "type": "string"
            },
            {
              "const": "axe",
              "type": "string"
            },
            {
              "const": "staff",
              "type": "string"
            }
          ]
        },
        "level": {
          "minimum": 1,
          "maximum": 20,
          "description": "Level required, in the profession the node trains: felling when the tool is an axe, foraging otherwise.",
          "type": "integer"
        },
        "game": {
          "description": "The minigame played when gathering: \"timing\" (stop a marker in the middle, the default), \"strike\" (three timed hammer strikes, for stone), \"pick\" (press only for the ripe ones, for plants) or \"snap\" (press fast, for wood).",
          "anyOf": [
            {
              "const": "timing",
              "type": "string"
            },
            {
              "const": "strike",
              "type": "string"
            },
            {
              "const": "pick",
              "type": "string"
            },
            {
              "const": "snap",
              "type": "string"
            }
          ]
        },
        "hours": {
          "description": "Hours of the in-game day when it can be gathered, [from, to).",
          "type": "array",
          "items": [
            {
              "minimum": 0,
              "maximum": 23,
              "type": "integer"
            },
            {
              "minimum": 1,
              "maximum": 24,
              "type": "integer"
            }
          ],
          "additionalItems": false,
          "minItems": 2,
          "maxItems": 2
        },
        "place": {
          "additionalProperties": false,
          "description": "An empty resource slot of the map (`count` nodes inside it), and optionally single-node slots scattered over the map.",
          "type": "object",
          "required": [
            "slot"
          ],
          "properties": {
            "slot": {
              "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
              "maxLength": 80,
              "description": "Stable id \"creator/name\": lowercase letters, digits, \"_\" and \"-\". Never reused once merged.",
              "type": "string"
            },
            "scatter": {
              "minItems": 1,
              "uniqueItems": true,
              "description": "More resource slots that each hold exactly one of these nodes: a tree or a log standing where the map already shows one. They add supply only: `count`, the value and the opening's log floor follow the main slot.",
              "type": "array",
              "items": {
                "pattern": "^[a-z0-9_-]+/[a-z0-9_-]+$",
                "maxLength": 80,
                "description": "Stable id \"creator/name\": lowercase letters, digits, \"_\" and \"-\". Never reused once merged.",
                "type": "string"
              }
            }
          }
        }
      }
    }
  }
}
